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game design

The Digital Divide

With the increase in Artificial Intelligence creating art – or deriving art from already created art – I’ve been thinking about craftsmanship. How – because of my age – I have learned a lot about art, design and photography the… Continue Reading →

Why so Negative?

The reason I write a lot about what games do wrong is because I feel that gaming culture, game development and games in general can be so much better, but in order for us to be better, we have to… Continue Reading →

The Industry is Failing Us

At least to a certain extent. The individuals called out during #MeToo are pretty much unaffected, or seem to be unaffected, while the people who spoke up against them are being hauled into court for libel, or hauled into the… Continue Reading →

Reading Between the Lines

In the last three months I have read three books. The reason it has taken me this long to read three books is because they’re about games, and therefore not about me. I will explain this as I go along,… Continue Reading →

Don’t Steal It Unless You Get It

I’m going to leave process for a little while to talk about gameplay or game mechanics as the young ‘uns call it. I want to talk about game mechanics and stealing game mechanics because it’s all too common in my… Continue Reading →

A Note on Persuasive Games by Ian Bogost

A Feminist Reading of Game Design Books I have a bunch of books in my library that deal primarily with game development or game design in some form. An overwhelming amount of them are written by men. Most of them… Continue Reading →

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