One of Those Moments – The Order: 1886 being clever

So The Order: 1886 had a lot of detractors, mainly because it used QTEs quite a bit and because the gameplay reportedly wasn’t so great.

One thing that my UX heart can’t help beating for, though, is the “jump to chapter” feature in the game. Once I’ve progressed far enough and unlocked a chapter, I can reload and replay it without needing a save game. I. Love. This. Feature.

I think one of the reasons why it worked is because The Order: 1886 doesn’t really have progression, so no tricky “calculate default level”. But even so, games with narrative content take note. This feature is bliss.

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